Hello fellow Polycounters, My name is Jason Stokes and I've been lurking around here for years. I wanted to share some of the work I've done on GuildWars 2 and also explain some of the process. I love the community here and I've learned quite a bit over the years so I figured I should probably start contributing :) I was…
FINAL UPDATE Hi guys!!!. Since the project is done, I've made a new thread (that also includes a breakdown). I will update it too soon with the project files :D http://www.polycount.com/forum/showthread.php?p=2357898 - FINAL RENDERS: http://www.polycount.com/forum/showpost.php?p=2356150&postcount=51 Hi there!! For my…
While browsing through the calibration profiles for UE4 and Disney GGX, I noticed ApplyGGXCurve-function with an exposure parameter. Can someone explain why is this curve (and exposure) needed?
currently... retopo. This is pretty much my most ambitious project to date in hopes I will learn lots. Already have, still feel super overwhelmed at times ><; But nonetheless determined!