EQ: I don't recall Doom, Quake 2 or Quake 3 having windows or furniture. Everything was made out of futuristic metal, which I could believe was bulletproof. Those were cool settings. I don't think it takes a lot of new art assets to add things like breaking glass. It requires code resources, but maybe people should be…
Imho Blender has in general still the problem that there is always another tool around that does the job much better, faster or at all. And Blender does still too much things ass forward. The whole brush system is for example plain crazy. They made it rocket science to even use your own brushes. And throws you to death…
Like a lot of people in the world, Star Wars, directed by George Lucas, has been a huge part of my life. I can still remember going to see Star Wars Episode 1 'The Phantom Menace' in theaters. Even though 'The Phantom Menace' was a let down compared to the predecessors, Star Wars as a franchise revolutionized the Sci-Fi…
First of, if you want to see this post minus all the text, node screenshots and with marmoset viewer for the 3d model you can click here to visit my post on ArtStation. [Introduction] Hello my name is Luc Zeegers, I am a hobbyist 3d designer & texture artist (I mean i just started but due to a lack of a better terms i'll…
Hello, My name is Julian Reyes, and I'm a producer for Fusion, an ABC-Disney and Univision joint venture. We are currently building a VR mission to Mars (Mars 2030) in partnership with NASA and MIT using Unreal Engine 4. We are currently in need of an environment artist with capacity for level building to come in and help…
Yes, it's been fun. Makes itself. So in a way, GT lives in a child's idea of a game . It's a mish mash of their favourite toys and nonsense rules for how things work. Everything here makes sense for someone incomplete in the brain. Child logic: These people make monorails with two rails; it's twice as fast that way.