Hey guys, here's something I am working on. It will be my first real time character since university as i usually render my characters out in vray, so very excited! Here is the concept sculpt, please let me know if anything looks off before i start refinement stages followed by Re-top and UV's. Thankyou!
Hello, I'm working on a character, its meant to be a evil faction trooper that storms a space ship, i marked the areas im not sure about in pink https://imgur.com/a/hOH6Lb3 ll add more details on the space between legs cus it will look like crysis nano suit armor, ill also rework the hands to be more anatomicaly correct in…
My favorite part of posting on this website is the awesome critique I get. Wondering if anyone can let me know what I could do better on my latest portfolio pieces. The focus of these peices was to make some really nice realistic PBR textures. Also I wanted to make these materials modifiable so I exposed many parameters in…
Hey guys. Was just curious to get to know you guys a little better. My name is Fred aka Aeranima from fps games and MMORPG's. I also run a unregistered company under the name Aeranima Entertainment. We're currently developing a game called Jelly Kid featuring inspirations from Super Mario World/U and Sonic the hedgehog. :)…
This is a texture pack I've been developing with a friend for last couple of months, done in our free hours after our day jobs. It's a package of 30 bitmap based substance textures with a maximum 2048x2048 px resolution and a lot of customizable parameters. Take a gander, drop a comment. :smiley: It's available for…
Hi guy's, What i have tried so far, making a new height output and hook a displacement map then i get in material and change it to parallax but the plane turned black! I don't want tessellation just the pom. So what am i missing here?
Hello friends, We'd like to share our latest project: - Full project: https://www.behance.net/gallery/107704347/Rooftop-Outdoor-Furniture-3D-Modeling-and-Rendering - Tools: 3Ds Max + Corona Hope you like our works! Thank you very much! Contact us: deerdesign.vn@gmail.com - Behance: www.behance.net/DEER_Design - Youtube…
Hi, I'm Sebastian of Indelve Studios. We are developing an aerospace business sim and are looking for someone with experience in 3d terrain creation and most important terrain texturing. If you are interested about the job contact me at my email: sbourre@indelve.com so I can send more detailed info. Thanks! Sebastian…
Have anyone ever managed to do cryptomatte AOV reader in SD?Is it at all possible ? If I understand it right Cryptomatter writes/stores somehow multiple ID color values and its weight into same pixel. I never managed to learn how further extraction goes exactly. My guess it should be using some range separation or…
Hello, thanks for looking. I am new to MD and it’s really cool. The tools and interface are simple, but getting my fabric to do what I want is tricky, to make it hang in a specific way or pinch properly. I was hoping anybody may be able to provide a couple tips to improve my model to match the reference better. I still…