Hi Polycount! Is it possible to Rotate the Cylindrical Mapping Circle in Maya? I want to UV Map this Bar but the Mapping Circle is mapping in a wrong angle.
Can someone point me toward a good tweak tool script/plugin for maya that has quick smooth access (like the move tool in zbrush)? Also, anything similar to maxs connect function (w/ pinch and slide built in).
I am sure some of you have done this up before. I imagine I would need my own license of Maya. But is that it? Anyone with experience in this care to lend a helping hand? Much appreciated (: Thanks.
i need to find quickly (by 01.08, monday) someone do to a rigging job in maya for me. Two characters, Elsa and Olaf. Pays good money, drop me a line if you're interested and awailable milivoj@lemonade3d.com
Hey guys, all i want to do is get these flipping windows to the other side of the room. in max i'd just use symmetry and move the slice plane to where i want it. maya keeps dropping the whole room to the other side. Please help me, how do i move the slice plane? (why do i have so much geo, dun worry it's about to get…
So usually I start my lowpoly models with a 4 sided cylinder in Maya (2012). However recently, after creating a cylinder primitive, when I go into the attribute editor and click on Polycylinder01, no options come up. Usually it branches into several options, one of them being subdivisions axis. It's just gone. Can anyone…
This is a random request but i've somehow managed to mess up my settings in maya and was wondering if their was a way to restore everything to default?? i've looked through the menu's but cant seem to find it myself. The real issue i'm dealing with here is that i can't seem to get my world relative values back to…