Salary: negotiable, depending on experience Antimatter Games is looking for a talented environment artist familiar with 3D pipelines, 3D asset modelling and Unreal 3/UDK to join the team in a permanent capacity. The role is based in our Falmouth, Cornwall office, and will involve working with our level design team and…
Below is the job description for the coordinator role but this position will be slightly different since it will be art focused with some sourcing components added for good measure. Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In…
Maybe shadowing? no light source, perhaps try painting a glow & cheat it on the inside as if it did have a light and see what happens, testing stuff can help figure it out, i do not know anything bout the updated applications, but when i tried this stuff it just worked. I also did not make my own texture/material i edited…
From the sounds of it you're a bit stuck on how shaders work and the difference between vertex and pixel shaders. Vertex shaders are applied to each vertex. They can be used to set values for each vertex (including things like vertex colours, UVs, position, vertex normal). They don't know about triangles or pixels. Because…
You can apply here : https://smrtr.io/77_b3 Are You Looking for a Great Place to Work? Join the Game!Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness.We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide…
Damn! Great points everybody! Junerahe: yes vfs it is. But to be honest, I learn more from students around me then the teachers. Exceptions are there ofcourse. Sectaurs / Daz, there will be more elements aplied to his body that will make him look more like an ocean creature. I'll be adding big fins on the back of his arms,…
The write ups for game art aren't as good or as solid as programming resources. There's a few reasons for it. You always need a visual example for art related terms and descriptions. Game art is constantly changing, things written even 5 years ago can be really out dated. The polycount wiki is a decent place to start, lots…
Art
: Character Artist Torus Games is seeking a
character artist to join the team at our Bayswater studio for an immediate
start. The position is fixed term for 9 months but may be subject to extension
pending project requirements. The successful applicant will be required to: • Create high quality character models • Work…
Are you going to use ZBrush/Mudbox to texture or simple a Photoshop texture? There are two ways to do such a thing. X - ZBrush/Mudbox 1- Use layers to create the different layers (pun intended) that are reciprocal from one another. 2- In the first layer (call this Base) apply essentially the 'polish' or 'cut' color of…