Angel-funded VR startup is seeking a contract Rigging Artist who is familiar with Unity and standard bipedal rigs/controls. Hourly rate commensurate with experience. Please send a PDF or web resume and link to a sample of your work to thefutureofvr (at) gmail.com.
Hey there! For this, I'll be using this nice crocodile rig. I liked the appeal of the character and because the rig looks to be working fine, maybe I would only add it an open mouth, but other than that, for this contest, I think it will be really good. You can find it here:…
I'm in need of a freelancer who can rig this character in Maya -- Then to be used in a Unity based game. Must include IK/FK, control rig, and basic facial controls. This may be difficult because of the loose clothing, which may cause some problems. If you're comfortable with this task, please message me your rates +…
Rick Stirling: Thnx for comment. I overlayed diffuse map to normal but this is visible only in big zoom. Add a little noise to spec map is good idea. I'll try it. I dont want to rig him now. In fact i cant longer look on this character :D
Hello Adelram. I'm a beginner talking about Rigs but I learned a lot of things on the Maya Learning Channel. I know that you have knowledge in Blender but if you have some time, take a look on the Emma rig. They teach in a so easy way that I could learn a bunch of things and do my first human rig. Unfortunately that rig…
@heboltz3 Thanks! Good advice on the hands. The rig is actually just a character that I put together from parts that is rigged with a Biped rig in Max 2014. I'd love to get some more squash and stretch with it, but that's as far as I can go with Biped. Going to try a few plug-ins that give you stretchy bones on top. I…
Hi!I'm looking for help with my game! About the project.Here's video of the game before the refactor began ( https://www.youtube.com/watch?v=lFJZeUUlcBA&t=113s ) 3d roguelike game for both PC and mobile, tile-based and procedurally generated.- Lot of crafting (digging the walls for resources - a little bit like minecraft…
Hello there, My name is Eugene and I am current Producer and a Level Designer of unanounced mod for Rising Storm 2 Vietnam game, a sequel to a Rising Storm 1 Expansion. A tactical realism first person shooter set in one of the most major conflicts of first half of XX century on the Unreal Engine 3. We need 3D animators who…
it's an underground label here in MK. we're having issues with the contract they want us to sign though, it's basically saying: "for every £100 of promoting we give, we will take a cumulative 5% of your royalties, with a cap of 60%". that didn't fly with us, so we're pulling out and promoting for ourselves (which isn't…
Hey guys, I am currently starting to UV my model (thread: http://www.polycount.com/forum/showthread.php?t=107702) and I am quite unexperienced when it comes to UV unwrap. One of the biggest question mark is how do you guys go over hiding your seams or even getting rid of your seams when texturing? Also what tools do you…