Hello guys, Just made this thread to put all of my environment/prop stuff into as I make them. I've recently done a little asset creation practice. I took a Blizzard sketch and made this axe. This is a shot taken from 3DSMax viewport (no specular) and I was hoping to get a little feedback on the general look and the…
Hello All, I'm currently looking for a job as Environment Artist and want to be involved in crafting any types of assets. Below is some of my personal work and more you could find on my ArtStation portfolio. Project: Imperial Chest of Conquest Project: Rugged Chest Project: Runic Floor You can reach me at:…
Hello everyone, my name is Guillaume I'm junior environment artist and I'm looking for freelance or in-site work. Currently in Paris I can relocate everywhere. You can take a look to my portfolio here : http://deschampsguillaume.carbonmade.com/ If you are interrested please contact me at : guillaume.deschamps84@gmail.com…
Hi Polycount! I'm graduating soon and I wanted to make a piece that really showed off what I'm capable of. I enjoy doing stylized hand painted work most of all so that is what I'm focusing on for this environment. Any critiques or help that you would care to give me during this process would be amazing. Below is what I…
I have been doing 3D work for 4 years and have recently been focusing on Environment Art. I am open to full time positions as well as freelance work. You can check out my portfolio, demo reel, and resume at http://www.seanthurler.com or send an e-mail to sean.thurler@gmail.com. Feel free to ask any questions! Thanks, -Sean
Hello, Been a long time since I touched zBrush. I'm going to do a little work in my rest time every day and build up an environment in UE4 just to wipe the dust off of my modeling and UVing part of the brain. Your feedback would be very helpful as I post updates. Tried to make the top the same texture as landscape but…
Hi I am a 3D animation student and was wondering what techniques and skills are important when it comes to modelling 3D environments for games. I know low poly modelling is very important, would just like to know what other strengths would be required. Alos is there work for me out there solely as a modeller if my…
Started work on a new environment piece. This is inspired by the ancient towers of Ingushetia. Will be posting a lot more once I have some more art done. Everything is WIP and any comments and feedback is always greatly appreciated. :) Reference: Also adding some additional details of my own,here is the entrance to the…
Does anyone know of a program that will convert a dual-paraboloid environment map to cubemap or vice versa? That or know of a scene that is in both formats. Basically to engine match for testing of IBL vs like Marmoset or Substance.