example number 2: if i have a creature...on the top of the skin at some parts i want it to be bloody , how do you do that ? because it's kinda two different materials right ? you have dry skin and that bloody part is liquid right ? it needs more glossines etc. but it's all part of the one mesh.
What is Time Lost? In the distant future, Earth has become nothing more than a milestone in the galaxy. With the emergence of countless creatures and species, all from the darkest corners of the known universe, the human race has survived by evolving. In a desperate time, they look to their technology to save…
3D Animator / Tech Artist (Freelance) Hi there. We're a vibrant, rapidly growing developer of story-driven software entertainment. Our first adventure game was very well received, and we're looking to finish up our second! As we prepare our game for market, we’re looking for the superstar visual storytellers of tomorrow to…
Shadows in Darkness Location: Coral Springs, FL Website: http://www.shadowsindarkness.com Contact: jobs@shadowsindarkness.com Shadows in Darkness is seeking for potential full-time candidates to build our team. We are primarily looking for Character Artists (modelers and texture artists) and Environment Artists (modelers…
i am waiting to hear more about disgaea 4. edit; on top of that, it appears that Suda51's collabaration with Mikami is to be shown there as well, which I can only hope is a survival horror game starring a luchador as the protagonist, where you wrestle hideous creatures to death. Oh god the joy it would bring
I've been working in Z brush to sculpt the 2 creatures floating next to the ceiling in the concept. Not done with this asset yet. This is just the adaptive skin at level4 after retopology. I just wanted to post something. I know the head is different. I changed it because the original design didn't read well in 3D
The wolf one could work if you developed it some more. If you made the wolf head into an applied detail as you did with the squidy Cthulhu thing on the other shield, it could work quite well. If you run with the Ash Lake shield, then I'd make the tentacles and body/head of the creature less noticeably symmetrical.
Another update. Pretty much all assets are textured. Feeling a lot better about the lighting but I am no means a lighting artist so crits needed there I am sure. All thats really left besides finalizing lighting and some possibly composition tweaks is to get the heads of the creatures up on the walls.
Wow! I was just wondering if anyone had attempted an armor set instead of the creatures for the arenanet test! This looks like it's definitely above internship quality :D I love the painterly yet gritty feel to it and the foldwork seems really well done. Do you have any other work up online?
I meant what do you want to do career-wise, would you rather do just character design, just weapon design, or character modeling or weapon modeling..or something else? Sorry that wasn't really clear in my question. haha I want to do creature/character modeling and animation. :)