You can model the gun using sub division (sub-D) modelling or non sub division modelling (non sub_D hard surface modelling). Look up both these definitions on the web. With both forms of modelling you have to have a strategy that works toward an end result. The image you are working over has some nice details but you…
So i have my model almost fully textured and this weird issue(UV map i assume) pops up. I UV mapped it correctly with no seams there as you can see with the UV map photo but in substance painter the engine shows this as if there is a seem there which there is not. here is a photo of it in 3ds max with the lines in the…
Just curious how people give joint orientation to a controller when rigging in maya? I can get the controllers to have the right orientation, however, when I freeze transforms they obviously reset. I've also been trying a way which involves assigning groups to the controllers with the Group node holding all the information…
Hi guys :) Seldom I felt as much out of place as after looking at the things people post here, but none the less I am going to share my current project. As final project for my year long school I am doing a character with ZBrush followed by a game version made in Maya. I am now pretty much done with the scuplt as far as I…
Morning all, I am working on a project that requires some models rendered in a way that resembles a schematic line drawing intended for a product's patent application, and am having problems finding or creating a shader to match that look. I've gone through a few cell-shading tutorials but none of the styles really match…
Thanks.Sempoo it hard to find mtf values for cheap lenses. looks like nobody cares to measure. I took my info from imaging-resource.com before but after it had been sold it all gone from there. There are a few cheap manual lenses around currently . like TTArtisan 23 mm…
thomasp I am talking more about what may help artists, not replace them . Chat GPT already can make you blend files with geometry node setup after your description . It often connects the nodes not right but you still get an idea how it meant to work. Besides gazillion useful addons Chat made me this year. I am getting so…
Le link A lot of you probably know that NIN released the source files to "The Hand That Feeds" on their website recently. Since someone was kind enough to supply a PC-format conversion for me, I could hardly miss the opportunity to mutilate it. I was going to call it "pre-done" (i.e. structurally finished but awaiting a…
right now you have some nice darks tones, mid tones, but your 100% missing any light tones. I suppose if you add some off white tones along with your color (like the first image in this thread) as an overlay it should help that out. Once thats done I imagine some edge highlights will make this model SING. but- I also…
Hey! Took a look at the file and the first thing I would note, is that the UVs are not good enough. This loop for example occupies only a few pixels - a bad bake is inevitable: Second note would be that the model is currently not very optimized. Lots of geometry that doesn't contribute to shape and shading. Some general…