Morning all,
I am working on a project that requires some models rendered in a way that resembles a schematic line drawing intended for a product's patent application, and am having problems finding or creating a shader to match that look. I've gone through a few cell-shading tutorials but none of the styles really match what we're looking for on the project. (image below)
Essentially, all I am trying to achieve is a solid fill (white) on the model, with visible control edges and outline. I've played around with duplicating the object, applying a black Wire material and Pushing the surface .01 units. (image below) This is the closest I've been able to come to what I'm looking for, however I need the fill to be a solid (no shading) and I've got to get rid of all the other wires.
If anyone has a suggestion as far as plugins or custom shader settings that would allow this, it would be appreciated.
Replies
This tut might help http://area.autodesk.com/blogs/eddie/technique_3_using_ambient_occlusion_and_contours_in_mental_ray_to_create_npr_s
http://www.3dluvr.com/rogueldr/tutorials/toon_ink/toon_ink.html
all hail the PC wiki: http://wiki.polycount.com/Model%20Presentation
or use these mental ray shaders and tweak them to oyur liking
http://www.polycount.com/forum/showthread.php?t=69829&highlight=mental+ray+shaders