Thanks! The books were the most satisfying part for me as the whole thing felt off before I got them in the scene. It's only 5 different models, each with a unique set of details on the texture sheet. The heavy lifting is really being done by the master material I made in UE5 that's giving color and wear variety based on…
Unity is pretty good for both 3D and 2D development. If you are comfortable with scripting, you will be able to do pretty amazing things. For 2D, i recommend checking the following: http://forum.unity3d.com/viewtopic.php?t=8451 (originated from here) http://www.unifycommunity.com/wiki/index.php?title=SpriteManager…
Thank you. And it is bloody hard. Like I just said to someone else on Discord - the imposter syndrome is god-awful and it's worse when you're over-sensitive and an overthinker. And yet, when I've worked on an exercise for a few hours, and it's going nowhere and it looks and feels awful, imposter syndrome kicks in, and yet…
I am a 3D/2D artist based in the UK looking for freelance work. I have over 3 years of indirect games industry experience, including 6 months of working as a Lead Artist producing art for a range of unannounced iOS titles. I am experienced at creating a range of both 3D and 2D assets, including characters, environments,…
It's not about any specific map. It's just about having a pattern or texture with enough contrast so it lets you see what would end up being individual pixels in your target resolution. For example, a checker map is procedural, but if you tile one checker pair 1024 times, the indidivual squares will be equivalent to 1…
Starboard Games is an indie studio comprised of highly professional and friendly people from all over the globe. Each of our departments collaborate extremely well thanks to our transparent feedback system. We love and share our work amongst team members, offer constructive feedback and always striving to improve ourselves…
I've been posting mainly in 3d on these forums but I want to get better at 2d. I feel that I need to improve for two major reasons. 1) I enjoy doing hand painted textures so I think that doing more 2d work sill help with that 2) I need to become self reliant for creating concepts to work off of. I was told a while back…
POPCAP GAMES (Seattle) 2D FRANCHISE CHARACTER ARTIST This position will be responsible for creating high quality illustration and character design for a variety of applications, from concept to completion. The artist will work on various projects throughout the franchise, supporting game and brand building efforts. This…
HEY THERE! MLC is a game outsourcing agency that finds clients and deals with administrative work for freelancers. Check out our website here: https://magnaludumcreatives.com/join-mlc/ We are actively looking for freelancers around the world with the following skills: - 3D Grooming - VFX Artist (Unreal or Unity)…
Experienced team of 20+ artists and programmers is ready to provide you services in: - 2d artwork (concept art, photos postprocessing, illustrations) - 3d modeling/texturing of high-and low-poly assets - 2d and 3d animation - arch viz - web- and Flash development - development of browser-based and casual games. We suggest…