POPCAP GAMES (Seattle) 2D FRANCHISE CHARACTER ARTIST This position will be responsible for creating high quality illustration and character design for a variety of applications, from concept to completion. The artist will work on various projects throughout the franchise, supporting game and brand building efforts. This position will be a core member of the studios staff and a positive presence in the office.
Responsibilities:
Create high quality 2D character art in dynamic poses, on model
Illustrate props and environments that match a set cartoony style
Work with the Franchise Art Director to create visual narrative
Follow project specifications to finish artwork on time and within requirements
Maintain flexibility to assist with special projects, as needed
Works with Marketing team to aid in development of packaging and other marketing materials
Required Skills/Personal Requirements:
At least 3 years experience as an artist or animator is required
Must be a highly skilled 2D illustrator who can create original concepts
Strong knowledge of Photoshop is required
Experience creating art and animation for games a plus
Ability to challenge ones self to raise the bar on his/her own work and that of the company
Must have an upbeat, positive attitude and enjoy working on a team
Ability to work effectively and receive critiques from others on the Art team as well as Designers, Engineers and Producers
Ability to stay organized, exhibit great follow-through, work within established procedures and file structures and with minimal supervision
Experience with Illustrator, Flash, Painter, AfterEffects or other art/design-oriented programs is highly recommended
3D experience a plus
Experience working in print a plus
Education and/or Certifications:
High school diploma, or equivalent, required.
College degree in Art, Animation, Design, or related field preferred.
For consideration email your online portfolio and resume to: jamiethornton@bioware.com PopCap and Bioware are EA studios.