Hi! A friend in the gaming industry told me about Polycount recently and told me its a great place to learn and ask questions regarding 3D for games. I've dabbled very lightly in 3D for about 8 years but only started taking it seriously about a year or two ago. I use Maya and have been learning as much as I can. Im…
Hello all fellow polycounters! Many of you who had met me during the Seattle polycount meet up might remember my ramblings of what im about to explain. Historically many of the great master artists worked in small tight workshop niche's often referred to as ateliers, roughly translated it is a studio that teaches classical…
Looks like they've made some progress on the winners, just not yet though. 8 out of 15 of the Top 3D artists went to Polycount. Yay Polycount. Not sure how long we'll wait for the winners to be announced but at least there's movement. :thumbup: http://www.unearthlychallenge.com/2009/prefinals.php
Hi Polycounters! Model : Spider Tank Softwares : Maya, 3ds Max, photoshop, marmoset PolyCount : HP -234322 Quads LP - 21K Portfolio : http://christianoprem3d.daportfolio.com/ Reference : http://www.faustodesign.com/#/robots/ Hope you like it and C & C are always welcome. Highpoly WireFrame LowPoly Textured Texture sheet
* This is a 3D modeling & texturing contest for the Steam Workshop of Tripwire's Killing Floor 2, an online first-person shooter. * This contest will last for just over 4 weeks. The contest starts on Wednesday, September 16th and the deadline is Sunday, October 18th ad 23:59 EST (GMT -4) * The Guns 'n Gear Contest winners…
I have no idea if this is technically possible, but, wouldn't be cool to be able to show 3d stuff directly in polycount threads with the unity web player, like a youtube/flash video ? like : [unity]http://dl.dropbox.com/my_awesome_thingy.unity3d [/unity] It would be like web 3.0 ololol
Hello friends, I am running into trouble going about a workflow using 3Ds Max to model a hard surface prop with smoothing groups and then transitioning to Zbrush to use those smoothing groups for gaining more control on smoothing and refining the sharp edges. So I have seen a tutorial where a model with well defined…
Welcome to Polycount, DanaosC! Anatomy All three of your characters have very clear anatomical problems. Your legs for one tend to be on the short side. Heads seem a tad large in comparison to the body. Use as many references as possible. Lookup anatomy books and online resources that can help you get a better…
Media Man Media Monkeys Media Encyclopaedia Digitutorials Digi-media 3D Me-Dee (a) Polycount (might need to ask Adam, I'll be surprised if its not already taken by him - just checked, someone from UK has it; http://www.youtube.com/user/polycount)
hi there! good to see theres really good stuff in here, both 2d & 3d... seriously by looking the posts I am surprised by the talent of many polycounters, I am sort of new to polycount, but I'll try to post some of my wip's as well... hope you like them ;)