Is it just me or you are using same base mesh and just moving things around which cause them to look to a like .Why don't you start from scratch or at least use blank head base .It take only 5 min to block a basic head and it a good way to warm up before study + you will have a chance to be more specific with original head…
What's up? I found this http://www.caligraphics.dk/id2.php?content=tutorials.php&tutorial=ID2/head2/head2.htm I love the sentence at the end of the tutorial. Read it, it's priceless. here are the keywords I used maya +modeling +nurbs +sphere http://www.geocities.com/susantio/head01.htm I love the sentence at the end of the…
Mornin lads and ladettes. Ive decided that its about time I did some head specific work to help improve my knowledge of anatomy so im going to create a low poly, normal mapped head. First off, heres the sculpt base mesh which, if the silhouette doesn't change dramatically, I may use for the base mesh for my low poly model…
I've been working on this for a while now (i.e. too long), and was kind of on the fence as to whether or not I should post it. It's pretty boring, but I more or less just wanted some feedback on the proportions of the head. I'm sure everyone on #model_design is sick of seeing it by now, so maybe a second opinion will do me…
Day
four, fourth head! I got some really nice feedback from the super kind artist Sanna Kempe, and we
discussed things a bit. After that talk, I decided to start working way lower
resolution and start adding hair to my sculpts. I was also advised to use a
base mesh! I will also start following the original head prompts,…
I'm looking for a tutorial that shows how to texture heads. I'm looking for one that uses Maya or Max. Preferably, it would show how to unwrap models, adjust UVs, create photo reference textures, and then apply it to the model. I'm also interested in hand painting texture tutorials that create stuff from scratch or at…
A lot of your eyes look very similar (latest one is better), and so far the majority of your heads are stylized. I don't know if this is your intention, but the main thing that will help you move to the next step is to use more reference. If you're doing these from your head it is not enough right now. Also, you might want…
<p>Hey @Fabi_G and @pior,</p> <p>Thank you so much for the detailed feedback. I really appreciate the time you took to write all of this down to help me out.</p> <p>I have to admit, the comparison with the MGS3 boss caught me a bit off guard, but I genuinely appreciate your honesty. I know your intentions are good and you…
Daz - Yeah, i'll have to play with the eyes probably. I'm having a hard time getting myself to make her look evil. Been playing too much WoW i guess. My lvl56 hunter babe is just too gorgeous http://www.strangefate.com/webby/orcshe-ref.jpg Modo's great, you should go to luxology's site and give the new vids a look (…
Heres a few renders of a female head I'm working on. This is a project that Ive returned to after a long time not working on it. You might remember the post I made a long time ago... I remember there being statements back then about it looking a little to masculine. I've tweaked the jaw area/line and softened the cheeks…