Hey guys, I've googled but not sure exactly what to query. I want to import a model to 3D Coat from Maya for painting and, just like in Substance Painter, hide certain parts of the model so that I can just paint bits of it, such as the blade of a sword. Please help!
Hi! Substance painter 2017.4.1 Baked this texture set a bunch of times and still get this error. The geometry was made in Blender 2.79 and sent to zBrush 2019 for the final fbx export. I checked the model doesnt penetrate the mesh around the holes. I hope someone has some advice. Similar structure but it bakes cleanly:…
@EarthQuake [SOLUTION]I just solved the problem! I re-exported my model from Maya. Upon export, I checked the "Tangents and Binormals"box, and that has fixed the problem!
Hello, I'm new to Suite 2 and really liking it so far, however, everything looks real good in 3DO but once in UE4 textures look a lot more saturated and darker. In suite 2 there are these two HDRi images from UE4 but selecting them and putting PostProcess on either UE4 options doesn't do anything like default UE4 level.…
HI everybody :) I bought the Quixel Suite yesterday. All went well for installation on my home pc . But when I want to install it on my laptop it does not work . Is that the key is linked to a single PC ? Is there a way to install the software on my laptop or do I have to buy an other key ? If this is the case , I suggest…
Up until recently the auto import function has not been working correctly. I've tried assigning different directories to import from but it still wont do. can there just be an option to drag the zip into bridge to manually extract? I've also tried uninstalling and reinstalling.