Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
The rear tail lights let the light through from the back and glow red, you could make the texture you apply to them a transparency, quixel suit supports transparency in the additional maps you can choose. Which you can then use in marmoset and light from the back of the transparent red texture and it should glow, you could…
Hi! I am going to model the car in the attached photo and make an animation where it rises up from the surface beneath it. First, only the flat surface is visible, then the car starts to emerge from the surface, until it reaches the height in the photo. Modelling the car and animating it’s movement is not a problem - the…
I'm creating a simple virtual reality car showroom for the HTC Vive using Unity 5.5.2. It will have only one vehicle at a time shown to the user, both interior and exterior. At the moment, I'm struggling to create a convincing car paint material. Browsing through the asset store, it seems that realistic looking cars are…
Boss of my FPS demo Azimuth Cold
It was forged in weaponized dark ritual by East-West Necrocracy fanatics. Savage people. Can you imagine, they compressed bodies of their own people into one abomination? Meat Cube.
hello Vinicius, I am a 3d artist as well and I have a game project im working on with a small team, I am sure you would be interested. you can contact me on my email; vergilnighstar@gmail.com
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
thats a very clean topology tho, alway nice to see clean stuff, also can i ask for some tips for the tosol retopology, my plan was to follow the actual human topology for this tosol. im starting out at the hand first cuz i dont want to blow my brain out with the tosol. i did the head retopology tho, its very messy but with…
Hi guys! I made some renders for the Poolsar FF, one of the cars present in the game.Here you can see the other screenshots of the car:https://www.facebook.com/KittyInABoxGames/posts/142135024075535 If you want to see some gameplay, you can check our Youtube channel and subscribe:…