Hi. I'm an experienced programmer looking for a team and a fun project. I've worked on commercial games. But today, gamedev is just a hobby. My previous hobby project was a Wipeout Clone. I stopped it because it needs to much assets and too much work for a single man. It's now open source (GPL V2) Here are some videos of…
I am planning to export a scene with 100+ unique objects to UT3 but I need a new light map channel for it to bake the light map... http://forums.cgsociety.org/archive/index.php/t-586809.html http://www.polycount.com/forum/showthread.php?t=86532 I downloaded both of these but I cant use them the install instructions seem…
Hey all, I just ordered the bits to build my new PC and it's all arriving tomorrow. While it's exciting, I've never built a PC but saved like £200+ by purchasing components separately. My Windows 7 RC started shutting down bi-hourly today and it's shameful that I haven't upgraded yet so rather than go back to XP after a…
I helped with previous update a tiny bit. But since then, we really changed so much about the game, I'm just calling it a new title on the resume (tee hee!). PC member _Aurel_ helped with the environments. Big THANKS goes out to him. Will start a pimping thread soon to show before/after so you really get an idea of what…
Hello, My name is Ian and I'm the founder of Cracked Computer Studios. And we are currently in the process of making a game on the Source engine by the name Recovered Operations and we are looking for someone to do 3D environment and prop models for us. Keep in mind that this an unpaid position as we are an indie studio…
Top-quality GameArt outsourcing company looking for projects BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry.The BlackBow team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top…
We are looking for 2D and 3D artists to join our team. There is a test for the 3D positions which will need to be completed. If your interested in joining, write me here. Or sign up on the forums at www.warmgun.ca Here are a couple of examples of our characters and levels.…
Smooth Edges is a maxscript that allows you to create smooth edits a bit like patch modeling but within edit poly Smooth Edges is the latest script in a string of jaw droppingly helpful tools for max written by Marius "I'm a scripting genius" Silaghi the same person that brought us Quad Chamfer, Subdivision Revision, Quad…
Thiago Klafke (better known around here as Minotaur0) posted a beautiful tutorial about the making of the Zest Foundation A text based tutorial that is well thought out and illustrated wow... I haven't seen one of these in a while. It covers things like modular design, pivot placement and material reuse. A lot of people…