A Character I did as a part of a upcoming movie project for my last employer as a character artist. I thank all who contributed to this and wish them well for the future. Polycount: 23K Copyright: Wama Studios Private Limited.
Just finished the post-apocalyptic furniture I did a while back. Tris: 2364 These images are presented with a 4K diffuse/specular/gloss/normal map. Tools used; ZBrush, Maya, Xnormal, Photoshop, dDo & Marmoset 2.
Nice to meet everyone. :) Just a heads up for again anyone interested, here is the Concept Art Seattle thread: http://www.conceptart.org/forums/showthread.php?t=21945&page=134 *God, I look bad in pictures.* :P
[ QUOTE ] Using Python version 2.4 'import site' failed; use -v for traceback [/ QUOTE ] I'm only getting interested in blender because it uvmap good. The problem is it's to laggy to let me import a .3ds file. Help me blender master cheapalert.
Even if you were to make 1 long triangle strip, you'd still only have 254 triangles. Doesn't sound like a feasible amount of polygons for a game. (except maybe Battlezone but that doesn't need normalmaps)
Make tons of awesome games ...for myself ;) Also: [ame] http://www.youtube.com/watch?v=A24tSPNz2so[/ame] http://gamejolt.com/freeware/games/enviro-bear-2000/files/enviro-bear-2000/download/211/233/
Man I love this character, looking real nice so far. Check out this Udon rendition of him if you haven't yet! http://fc01.deviantart.com/fs20/i/2007/232/f/3/Captain_Commando_by_lastscionz.jpg
More texture practise from me. I think im getting worse lol D: Anyway I was thinking a Resi 4 kind of style while i was making this. It's 232 Tri's, and currently all its got is a diffuse map. 1024 Diffuse Map
Hi i'm getting this Error: Error: line 1: RuntimeError: file D: \Maya\Maya2014\Python\lib\site-packages\pymel\internal\pmcmds.py line 134: Could not load or find icon "NS_absRelToggle.bmp". # Version is Maya 2014.
In cases like this, I would recommend installing Quixel SUITE in a different location - instead of Quixel SUITE 2.0, try installing to Quixel SUITE 2.4 as an example. Let me know if that helps, and if not, we'll try something else! :smile: