Hi I have tried to many tutorials on this and none seem to work when i follow them from beginning to end. I jsut want it drivable. So the issue is, when i play, it spawns correctly with cam and mesh. Though the mesh is somewhat below the ground, and it does not move at all. Belove are the steps and things i have done. What…
Don't afraid to spend quite a few more poly's than that on the vehicles. The original UT2k4 vehicles are somewhere between 3-5k polys, and you figure the current standard of pc could easily handle more than that. Feel free to smooth out the curved surfaces some more and add some general noise to the edges (it's supposed to…
Rockstar North is looking for an exceptionally skilled Junior Vehicle artist. Vehicle Artists design, build and texture all modes of transport within our game worlds. The successful candidate will work in a specialised vehicle department within a larger team that is very passionate about making industry leading games. The…
Hi, this is a university assignment I recently Completed. I'm looking for as much critique as possible To improve the vehicle and it will also help give me ideas of stuff to write for my written report. The vehicle had to be less than 5k tris using one 1024x1024 texture map. The vehicle is to be aimed at a handheld game…
Your website says "graphic artist" as your title, but your work is comprised entirely as 3d models of vehicles. You might want to change graphic artist to vehicle artist. It makes more sense...plus it sounds cooler. Your textures are huge, and there's a lot of them (which everybody seems to have pointed out). You can…
I like everything even the post formatting. Cool to see some irl drawing, seems to work out and yeah, its probably better to practice more of that since we do not know what will happen and we can at least do stuff outside of the "network of connectivity...". The luxurious side of the madmax vehicles! Down to see what you…
Hi everyone; I am looking for a 3d modeler that will model 10 city vehicles that will be around 1500 poly max. A total of 10 vehicles that will be similar to real life city vehicles but the design won't be 100% same and there won't be any brand logo's. The quality of the models should be in today's game model standarts.…
The level of detall and modeling is great. But some concerns I have are in concept. Did you make this from a concept piece or out of your head? Where does the driver sit? How does he get in? What is the point of this vehichle? Are those guns on the sides? I dont understand what this vehicle is or how it is used. The armor…