Hello there, I was wondering if anyone knew how to go about this problem I'm having.. Im trying to crease these edges, but as I do it pinches the geometry. I've tried adding extra geometry, but it just adds more issues with hard edges in other areas of the mesh. Would anyone happen to have a solution/workflow for this kind…
I am modeling a diver's helmet to practice my modeling skills and I have encountered a problem with the edges that generates pinching in the model, does anyone know how I could relax that area by moving the edges?
I'm trying to make a body topology that is anatomically accurate, and good for muscle deformation with no self-intersecting loops. So far most of it is done (very happy with it btw) and just need to lower the polycount on my previous head model. Currently, there is only one, or should I say two areas with what seems to be…
Your edges are waaay to hard! Smooth them and your pinching problem will get less visble. Also, if I read the geometry correctly, theres a round shape connected to a hard/planar surface. Thatßs always a bit tricky and the pinching that occurs is totally normal for that geometry and that toplogy. This is far from good, but…
Hey guys, i wanted to make this shape right here. its a kind of scope up on a cylinder: So i created a cylinder and booled the shapes out: But as you can see i got some real bad pinching. here you can see other pictures with turbomsooth and so on. its even not round at all after the bool. i tryed to fix it by setting the…
I know this seems like a noob question but im working on a machete in maya similar to the chamfer zone knife, im trying to improve my workflow mostly wonder how do i get rid of this disgusting pinching on the mesh when i smooth, the problem is it shows through on to the bake and becomes really obvious on the normals.... is…
Hi guys :) So this seems to pop up quite regularly, so I thought I'd just ask to find out what the best way to iron out these little 'pinches' in the early stages of modelling. I've tried a few different methods such as clay and smoothing, but it seems incredibly tedious and 50% of the time it doesn't work out. Appreciate…
Hi so I'm playing around with Zbrush,I have this model imported.Before exporting it,In max I placed support edges for it and have it all quads and relatively evenly distributed.So I have this nice hard edges but When sculpting on those areas I have these pinching effect.Any solution to prevent those from happening while…
Hi im doing some subdiv model practice and am having my usual pain of pinching in corners :( . Would anybody be kind enough to push me in the right direction? Im guessing its mainly an edge flow issue, but i also struggle with getting the surface as smooth as possible when pulling edges around all the time. (im working in…
I can't find a proper edge flow to make this all smooth without Ngons. I want to keep a slightly hardened edge without the pinching seen in the top half of the image