I'm trying to update to 1.7 and it is being painfully slow. It has taken 30+ min to get to 10%. Is anybody else experiencing this? Updating in-app btw.
Been starting on star wars sort of project. The first piece for it was the standard issue sidearm for all stormtroopers, the SE-14r blaster! I'm working off some light references from the movies and a guy who made it in real life. I have the lower part of the gun modeled for now.
SSDs have really come down in price, something like this would be ideal and not kill your bank account: http://www.newegg.com/Product/Product.aspx?Item=9SIA29P1EC5222&cm_re=samsung_ssd-_-20-147-248-_-Product Or even http://www.newegg.com/Product/Product.aspx?Item=9SIA2W01AZ5378&cm_re=samsung_ssd-_-20-147-247-_-Product if…
I released version 1.7 of Wall Worm Model Tools today. This version adds some VTA tools (exporting VTA in WWMT if you have the Wunderboy VTA exporter installed and a Morpher/Morph-O-Matic keyframer for preparing model for VTA) as well as a Particle System UI (lets you attach/assign particle systems to model). Other…
Orc Head Render Test Using the new Corona 1.7 Skin Shader and Hair and Fur (Ornatrix).Other Work: https://www.artstation.com/occultart 4K Image: Older Versions / Tests:
Hey guys, just wanted to chime in. I updated to v 1.7, and when I launch Quixel in with Photoshop it's initially okay, but as soon as I press a button on the Quixel widget Photoshop freezes. I don't get any error message. I previously had 1.6 and it was working fine. After it started freezing, I rolled it back to 1.5 and…
Hello I just updated to 1.8 and i am no longer able to reproduce the same look with 1.8 or 1.7. My input maps are the same. I have tried using my document preset without any luck and I have tried loading my 1.6 project into 1.8 and re-render and the result is quite a bit different. I can see the mask are all different and…
Hey guys, been a while since I've posted anything. Updated my website a bit and thought I'd post some of it here. This is some work I did on The Secret World at Funcom for content patches 1.7 and 1.8. I designed, built, and lit the scenes, but it's hard to say what assets are mine or are from other artists. The game was in…
Not to be outdone by Cinesite/Klaus creating 500 new jobs, Ireland is also helping to inject new life into the industry. Full Article: http://www.cartoonbrew.com/studios/cartoon-saloon-mercury-filmworks-launch-lighthouse-will-create-140-irish-animation-jobs-148361.html It literally appears the studio is brand new as…