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TSW patch 1.7-1.8 Environment dump

Dim
polycounter lvl 10
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Dim polycounter lvl 10
Hey guys, been a while since I've posted anything. Updated my website a bit and thought I'd post some of it here.

This is some work I did on The Secret World at Funcom for content patches 1.7 and 1.8. I designed, built, and lit the scenes, but it's hard to say what assets are mine or are from other artists. The game was in production for a very long time so there's a lot of re-use. Such is the nature of production work I suppose. I worked closely with Flakked (Joe Dionisio) and Goran Josic on the project.

I'll do a couple more dumps from other projects in the next couple weeks as well.

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