Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
[Update 4] Finally had some time to work more on it, here is the old head stage and the "about to die" head stage. ;) I mostly used my hogarth ref for the last head stage, couldnt find much good reference: http://www.vitamin3d.com/bilder/veryoldref.jpg [Update 3] I have worked on a old head stage:…
Hey everyone, I'm working on some models for a mod team and we're coming across some issues with some of the creatures we're trying to get into the game. The game engine is the Dragon Age Origins engine, and I'm using 3dsmax 2011. We've been building our creatures to the existing rigs and then skinwrapping similar/already…
AnimTracer is a simple and handy tool for Unity Editor intended to automagically fix animations when the hierarchy of animated GameObject is changed. Reparent, add, delete or rename GameObjects - all changes will be traced. Unity stores paths to animated properties instead of references or GUIDs. That’s why when you change…
Calling all animators! Strike Games is looking to hire animators who are skilled at either or both First Person and Third Person animation to finish up and improve the Animations in our game, Final Rush. Animators will be working with existing character models and rigs; though they may be asked to rig new models, depending…
For an idea , its basically everything that surrounds me. Sometimes I am walking and thinking " wouldn't it bee cool if a giant monster breaks from the ground and start his mess?" ( animation wise , I'm not crazy :P). Sometimes is the acting choices from actors , animations, camera angles and sports. Like when @KielFiggins…
3D Artist/Animator needed for high profile animation studio in Florida . Must have 2-3 years experience in film/commercials. Strong ability in 3D character and facial animation. Strong ability in creating 3D environments, rigging and animating. Must also have a solid understanding of animation principles: such as squash…
Volition, the THQ studio that created Saints Row and Red Faction, is seeking an experienced and passionate Senior Technical Animator. The Senior Technical Animator will work with the Technical Art Director, Character Artists and Animators to help push the quality of in-game characters and animation. This role involves not…
Hey everyone, I would like to thank you all for the overwhelming amount of response, it would seem our recent engine change has got everyone excited. We are still looking for an additional animator to help bring our characters, weapons and environments to life inside of unreal engine 4! If you would like work with next…
I am planning on making an FPS. For this i need to make some guns and such. However i have a problem. First i need to explain how my fps arms and weapons are set up. First i make some arms, then i rig those along with a 'weapon' bone. Then this is exported to UE4 and used as a skeleton. Then each weapon adds extra bones…