Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
Oh, they probably aren't. And I'm sure any former US Navy personnel on here would joke that it's probably closer to 0%... :poly121: That said, my argument wasn't about whether they are or aren't. It's about whether it's necessary in order to tell the story, or even relevant at all to the story at hand. We went through…
Hello! I would like to proudly present my latest project - Batmobile The Bullet Mk 2. This project is very different from what I've done before. I mostly focus on environments, but I thought it would be a good idea to step out of my comfort zone and work on a vehicle instead. The result is a revised version of Batmobile…
WhimsyTown Vol. 1 – Scenery Essentials is a stylized 3D asset pack designed for Unity game developers and environment artists. It includes a charming collection of low-poly props to build cozy medieval or fantasy townscapes. This volume features handcrafted scenery elements such as market stalls, carts, barrels, fences,…
"People (including me) have made Blender Add-ons that simulate 2D gizmos over compositor inputs!" it's what chat GPT wrote me today . Looks like it consider itself a person already :)
Hi there. So like to share this boat asset i'm making for the game. I'm including the reference i based it off of. I'm not trying to get it exactly like it but just the general sense of it as it as it for a gamejam. Also showing the wireframe to see how the topology looks. Just like to see about any critique I could use to…
You should include a proper contact page, and include a mailto: link at the top of the page; most people won't expect to find one at the bottom. Include your name & contact information on your images.
Hello Unrealers, We are: We started out as a mod for UT3 but when UDK released we saw the future. So TA (as we call it) wil be a standalonde game. We are recruiting new members to our DEF team. you can check out our site: http://tactical-assault.com Who are we looking for?, Apply on our webpage:…
well that is just fucking stupid not to include it in the full version. Jesus christ Autodesk. We pay enough for this software you think including features in the cheapened version would be included in the full...
THQ San Diego is seeking a full time Principal Technical Artist. Responsibilities: Work with Technical Art Director on art processes and tools required to develop AAA sports fighting game. Help lead Art Dept. to deliver at the highest visual quality bar. Work with Art and Engineering Depts. to create new techniques,…