I selected both layers in item mode, then right click and used 'Export Selected Layers' - I selected FBX export and 'Just Layers' in the export options popup. My FBX export settings:
Is there any way to access the SBM Export Settings within maxscript? I would like to create a batch export script that automatically configures the SBM exporter before exporting. Where can I find documentation about the XNormal SBM maxscript interface? I want to change the SBM settings based on exporting a HP or LP model…
Mmmmmmyeahno. Definitely not how these assets were originally created. https://sketchfab.com/3d-models/for-study-only-summoner-rift-3d-export-ac0a9c6676e34d1ebb184d8e93443c77
I'm using the zplugin multimap exporter to export all the meshes i have in the zbrush project but when i use it exports the obj with vertex color. Is there a way to export the to obj without vertex color?
Hi, I am trying to export a simple .fbx file with an animation to be used in THREE.js. When I export the file, the blend shape animation is not playing. (Tried .fbx viewer and importing the .fbx file into a new scene in Maya.) I baked the animation and cleared non-deformer history before exporting. In the .fbx export menu,…
What format are you exporting meshes in? And have you looked at those export settings? I tend to always export with OBJ, just because there are far fewer variables in the exporter. And these are the settings I use.
Hello Polycount! I am having an issue with 3DS Max and Maya's FBX exporting of stingray materials. It exports everything fine except it seems to be exporting Max and Maya internal cubemap files that it uses for viewport previewing of PBS'. It is exporting 3 textures in addition to the models textures. Here's a screenshot.…