Hey I know its dumb but do I unwrap this how I have or have each face as a seperate thing? I only mention because someone said to have uvs stop at hard edges, so wouldnt that mean I have loads of single faces, which Ive also been told to avoid. The highpoly has beveled edges btw.
Hi guys. I was wondering what direction a model should face like the Z or X facing orientation. I heard some people can be fussy about the orientation when passing down a pipeline. Any help would be awesome.
Hi, like the title says, is it possible to enter multi select mode, then select some edges and some faces in the viewport, then in MEL somehow store the selected edges in variable1 and store the faces in variable2.
Hi there, I need some feedback on my face sculpting practice. I'm still having trouble on doing the lips and no matter what reference I use I still feel unsatisfied on whatever result I make of it, any tips? By the this is a female face.