Hey, I have this problem with getting Sublime to autocomplete Maya Python commands. Spent a few days on this problem, still can't find any solution. I've installed "Maya Sublime" and "Jedi" packages for Sublime, of course. I suppose Jedi is supposed to assist with autocompletion, and as far as I can see I need to connect…
Someone suggested before I should learn python scripting but i don't know the context that it's used beyond making tools or plugins. It seems to have relevance for rigging but i don't know why. Anyone care to fill me in?
Amazing news for those of you looking to make the switch to Python. "We have developed a way to run Python as a complete replacement of Maxscript in 3dsMax, utilizing Python and PyQt to develop tools, we're hoping to revolutionize the ability to develop fast, efficient and powerful utilities. All the information you need…
Hi guys, Recently I just finished up one of my university modules and for it I choose to create a dynamic weather system using Maya & ShaderFX. I programmed the system using Python so it ran inside of Maya using the expression editor too. This is the video of how it looked with how the code looked too.…
Dont try to reinvent the wheel. ^^ Rendering/Computergraphics can be quite difficult, even for experienced programmers the frameworks and libraries can be overwhelmingly complicated. From a quick search, I didnt really find any "out of the box" solution for you. But there are solutions out there. I am just throwing these…
Discovered this the other day. Great stuff. You can tell where Monty Python got alot of their influence from. Ok im a big band/swing fan, so the musical portions don't bother me. http://203.220.0.10:8000/listen.pls
@malcolm You might give this free script a whirl: https://www.highend3d.com/maya/script/ezmel2python-for-maya It will convert MEL code into Python for you. I used it a lot when I was first teaching myself Python so I could compare one language to the other. It's not perfect, but that is to be expected with any translator,…
the UV deluxe tool isnt mel based, so make sure your posting the code into a python tab. make a python tab in the script editor past this code in from UVDeluxe import uvdeluxeuvdeluxe.createUI() than save to shelf.
have you recently upgraded or re-installed maya LT? if it's having problems with python then my best guess would be that it's a problem with the UV unwrap tools as they use python. Have you checked if the DLL is actually on your machine?
Hi kunalht, I can give you my personal series of study references. Keep in mind it is my own study path, not what every TA should know. As a matter of fact "technical artist" is quite a blurry definition, they can be more art oriented: artists who can script a bit, or more code oriented: coders who write tools for the 3D…