Hello! I’m Joaquín, a 3D Artist with 8 years of experience working in the game industry. I specialize in environment and prop creation. I’ve primarily worked in realistic Sci-Fi Unity games but i've also been employed for stylized/lowpoly work. I am available and looking for remote work. I’m open to work in part-time,…
I would love some C&C on my stylized rendering attempt :) I've added some cel-shader lately and worked on the particle effects (you can see it at the torches, though a little bit hard to read atm). Here's the current most stylized version: And here is a comparison shot showing different levels of stylization:
Hi, I'm Artem (he/him). I specialize in creating stylized characters (from sculpting to hand-painted textures). You can view my portfolio here: https://www.artstation.com/artem_armashov ...and my CV is available here: https://drive.google.com/file/d/1NXnvWeVb1t2X9VkrVeQhguVN6KwcpCy4/view?usp=sharing Linkedin:…
Hi everyone, I'm super excited to share my first stylized real-time project: Vixen Fanart based on Shane Glines concept art from Justice League Action! This has been a great learning opportunity of the real-time workflow from initial sculpting all the way to retopologized and textured in-engine renders. She clocks in at…
Hey looking for some feedback on my new scene of a semi stylized autumn scene. Just looking to add some final touches before I post my work on Artstion. https://www.artstation.com/bradyjdesign Lemme know what you think needs to be done still.