Hi! In this case I would consider setting the 90 degree edges of the lowpoly to hard, as currently its shading has quite the gradients, which the normal map has to compensate for. Remember to split UVs at hard edges. Zip and attach the meshes to the thread if you want a second pair of eyes on it. You might find more…
The way I think about it is> hard edges are for mesh shading. Spliting the UV once the only concern about using hard edges is addressed is basically using the button to convert hard edges to UV seams. aka stop using the convert UV seams to hard edges button, you are doing it backwards :#
Currently in the process of modifying an old mesh, initially modeled using an explicit subdivided workflow too a low poly object via bevel edge weights, weighted normals, edge split with additional subsurf at lvl 1 (...for circular shapes) so at least subjectively, a 'quickie' nonetheless : #
Blender basics, show how to use Bevel for vertices, edges, and for cube. I hope this helps. #blender #b3d #cgian Watch here, https://youtu.be/1aFuML9nmYQ
Hello,I recently tried to bake this low poly mesh (it has some hardened edges) with an high polybut these black artifacts appear, I really don't know if this is normal or what could I do to make the normal map bake look better?Extra information:-The UV cuts are in the same place as the hard edgesthanks Where hard edges are…
Its kind of a solution, but this is more for overlapping edges, whereas im after edges that are very close together. or within a certain distance. Thanks for the help tho. This is a pretty useful modifier.
Topogun and Knald results Topogun and the cube with hard edges gave some problematic output. Knald textures have an Alpha on top which hides the edge padding/dilation.
so, I've got some roads and I've got the edges of the roads(mostly) marked out and I've got little plots aligned with the edges of the roads I think I can see where this is going.. Does anyone know how (or if) the LandscapeTexturePatch component works? I've got the circle version working. The code made my head hurt when I…