All of his crap is the same, none of it is "scary". He has 2-3 stories he changes the names and faces of and whores it out again as new. Hopefully someone gave him this new idea and is letting him run with it... I bet he ties in one of the three plot lines he uses. Story #1: The author gets too close is either kidnapped…
We are looking for an experienced UI/UX Designer to collaborate on a freelance basis (with potential to turn into more once pre-production ends). The team is currently prototyping a new simulation/management project set in ancient Rome focused around gladiators with gritty visuals. Responsibilities: * Create High-Quality…
Atleast on Turbosquid I've seen sellers use this disclaimer, "The intellectual property depicted in this model, including the brand "disney", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal…
This is an interesting question, and I think its somewhat hard to answer because if you think about it, you could say both yes and no. But I think mainly no. Because any art style could be pbr. For example there is Overwatch and Heroes of the Storm. They both use the same very stylized direction. Stylized shapes and…
Well here is the thing, I 've always wanted to get into making charater models and/or skins for 2K4. Hell I went to a trade shool that did mostly 3D work so I have experiance in making models, just not one specific for games. I'm lacking the knowledge in exporting it from one app into the actual game. I've got the apps to…
It already has a name that differentiates it: GridIron Football GridIron Football, Rugby Football, and Association Football all come from the same root game with codes that were modified by locals over many years.
The only regret I have about is that the games industry kind-of ruined the magic of games for me. Seeing everything behind the scenes makes it really hard for me to focus on games themselves at times. That also means that games that succeed in totally immerse me and not care about the art and such are truly great games.…
I think it's already been discussed in another thread before in relation to UT2k7 that companies like Epic need to be very careful from diverging from their true and tested genre, because they have such a recognizable artstyle and such a big fanbase. Not to mention that aside from Halo, GOW is going to be Microsoft's baby…
Hi, while modeling some props for games I've encountered the same error 2 or 3 times, and I wanted to know how to solve it becouse it's very annoying and I don't understand why it happen. How should I model this kind of shape? I had to do it in 2 different models, and always gives me problems. While modeling all looks…