@Adam - While I agree with you on all counts - everything you said being spot-on - I still think you're taking for-granted your own maturity, artistic maturity and otherwise. And this is great, but it's not something most beginning artists are capable of. They simply don't know. They don't know what their process is,…
Being a former Maya user myself, I can only recommend ditching Switcher (which I've also tried) & take the plunge. Switcher is eventually going to cost money, and there's a good chance your workplace (unless you're freelance) won't be willing to pony up the cash to purchase the plugin. It's gonna be a pain in the ass for…
Melissa ... don't know if you've made plans for AFTER graduation from UNT, but you might want to consider stopping by Guildhall at SMU on Dec. 9th. ( There will be a show of games from 10:00 AM to 8:00 PM, showing off recent student work. There will also be some folks from the industry there. You also might want to…
Hey guys! Sorry I didn't answer earlier! Had a LAN party here at home, playing dat LoL and Tekken all night! :) Andreas, I have emailed Touch Arcade that monster mentioned as well as TIG Source, which is an indie blog. I haven't heard from them yet. I'll try some others I guess :) might have to send a redeemable code as…
It's an interesting read Ben and is most definitely sound advice for the most part. I do feel it could use a little 'optimization' though. It's just a little on the fat side. Also I think it's written slightly too much from your personal perspective with your experiences woven in there as If it were fact. For example I…
@Whats_true: Thanks dude! @konstruct: Thanks man! :PP much love! @planaria: Haha I have converted you! :D @praxedes: haha! Thanks dude! @Ged: Hey dude yeah i'm doing it just like anybody would do it. Poly by poly. I am using polydraw from polyboost so I can draw directly onto the meshes i import from zbrush. Then just…
My two cents as someone who just finished a degree in Architecture and was enrolled on Animation Mentor right up until the last minute when I had a change of heart (and lack of funds!) and dropped out. My advice is this. Follow your heart. Dont think about job opportunities, don't think about how much time you may need to…
Hey guys, I'm kinda new to this forum, but thought I'd join as I'd like to up my modelling skills. First, a bit of background on my situation to help you see where I'm coming from: I work as a freelance motion designer, yet I love to model in my spare time. Often my work calls for it but not predominantly. I can use Cinema…
Hi all, Digital Drifters is an independent team working on a UE4 title. We're currently building into a vertical slice of our game - the game demo. We are looking for people with demonstrable skill in creating quality 3D animation using "next-gen" techniques. Those techniques have been slightly altered in UE4. Not only can…
Hi everyone, as the year will soon be over we will start to upload some stuff we did over the past few months. As some of you may know recently a few artist friends/colleagues of mine and i merged to form a small group of passionate and experienced artists, due to the fact that often times studios don't want to outsource…