@Shrike First off, thanks for taking the time to help. I have some questions for clarification though. What do you mean by the following ? I do have and am using Marmoset for render. Should I use it to render Zbrush sculpts as well ? More than 5m tris and my machine is lagging especially with good lighting and shadow. Most…
Marmoset provides IBL with HDRIs, but the variation is not too big and you always get a marmoset kind of style which is not really realistic imo, but I dont have a lot of experience with it. Id go for a nice offline render screenshot in a primary renderer. This is showing the difference in style between those shader…
1) Adjust the canvas/document size under Document at the top. Turn off the big "Pro" button to turn off proportional canvas scaling. Your object is "dropped to canvas" once you've adjusted the document size, so go to Layer (at the top) -> Clear and redraw your object and hit Edit again 2) Align it to the camera (hold shift…
Just wondering if anyone knew how to output renderings isometrically to a pixelart style. I've got the renders coming out fine isometric just need some tips of setting up mental ray (or any other renderer) to output a 256 colour pixel art-esque render. Using 3dsmax. Thanks
Finished up this asset for a commission. A realtime replica of an EMD SD18 as uniquely delivered to the Duluth and Missabe railway in 1960. Commissioned for an upcoming rail sim. Blueprint accurate, fully rigged, Midpoly, 8k textures Special thanks to the people on the Polycount discord for all their help in improving the…
I think the most important issue is to make sure your scenes are well illuminated to show off your work, no good spending all that time sculpting skin pores if it dosen't show up in the renders. Kevin Johnstone's renders are really well done imo: http://boards.polycount.net/showthread.php?t=62114&highlight=gears As you can…
Hey guys I have another problem.. I was doing more rendering tests for my final "look". So I set my output to 2.2, it seemed to fix the image, on the computer. Then I uploaded it on tinypic, and it was over contrasted... Edit: Nevermind.. it seems that tinypic makes it that way.. lol.. I guess I need another upload…
yea the seam is one thing, better paint over it somehow the model is really cool, i like it. the forearms look short to me the texture is generally good, the skin surface has good detail and solid rendering. the knees have a gr8 touch of red i'd like to see implemented elsewhere as the shadows feel a little grey. the main…
WIP renders of the Batman model I am working on. Hey guys, here are some renders of my latest project. I am looking for some critique and feedback on what I have currently. Detailed head close-up Body renders Detailed worn leather glove close-up WIP expression test Full detail renders - (Coming to the end of the high poly…
I would search Scriptspot for tools. "Render sprite" http://www.scriptspot.com/search/apachesolr_search/render%20sprite If you want to batch render multiple Max files, try searching for "batch render"