you see i have a really cool idea about a boomerang for sniper, that just like the sand man, will knock out other player for a certain time (in this case will also electrocute the player, just like the bleed effect in the chive), but the boomerang should only come back if it dose not hit any thing! what i need is a model…
Good Evening! Im in a project with friends and as the 3d artist my task is to do a level for our game (arena-base game) but im unsure that this will work in the end. I think that im working with to big measurement but i may be incorrect and that why i asking for some guidance! Questions - Should i do the arena and things…
CHASED ALPHA1.0 YEAHHH !! Big news, You can now play our new game : Chased . It's an Alpha build, and it's why we need a lot of people to try it and give us feedback , so we can improve our game and increase the fun you have with it :) hope you will enjoy it ps : you will need at least two controller to play Here is a…
Oh and to answer your question about the fill layers and passthrough, the duplicated fill layer (fill layer 1 copy 1) is set to "normal", the top layer is just a regular, non-fill layer (layer 1) set to passthrough for cloning. You can tell which is a fill layer with the paint bucket icon :)
Do we ever have a treat for you. Some members of the amazingly talented environment art team over at 343 Industries have put together an article on creating the environment art for one of the largest releases in video game history - Halo 4. This article was written by the artists at 343 Industries - not us - specifically…
Hey S13N1 - "Save As" should be returning soon. In the meantime, there's a few different options for getting around this. 1. Duplicate a paint layer (not the entire group), turn off the old paint layer, change the color. The performance impact should be minimal for color layers. :smile: 2. Duplicate the paint layer inside…
Hey pplz ! Scenario : I have a painting, and Ive put an adjustment layer over 10 or so layers of paint. Is there any way to collapse the adjustment layer down, without having to collapse all the underneath layers? essentially I just want to be able to apply the changes done by the adjustment layer to the underlying layers,…
Awesome, much better! ^_^ And don't be embarrassed. The more you practice, the easier if will be for your eye to catch these things. I would still like to point out the scale of the attic though. In the concept you can see that the bottom of the attic roof pretty much lines up with the top of the house roof. In general,…
1- Yes, shaders are math's based equations and calculations, so naturally, they will have a heavy impact on the speed of the scene since (in some cases) shaders can be physical based and multi-layered, meaning they take into account real-world properties. Shaders are what drive the fidelity and realism of the scene most of…
Hello dear polycounters. A friend of mine has launched kickstarter project of a terra forming adventure game. I hope you will find it interesting! Anyway, thanks for watching [ame=" https://www.youtube.com/watch?v=1EUFHqcHzh8&hd=1"]RealmSource Presents Realm Explorer - YouTube[/ame] About the project Realm Explorer will be…