Hey Polycounters, I wanted to share with you my latest Personal Project that i made in Reallusion 3D Character Contest 2024. The concept made by Yan Liang In my Artstation you will find some videos and breakdowns of my process https://www.artstation.com/renanfabricio Concept by : Yan Liang Concept by : Yan Liang
Uhm, guys, this isn't really great constructive criticism you're giving there... Lamb, there is more to critique about the piece beyond the backstory, and I think we can say that the backstory is more a trope by this point than that it's cheesy. I don't think it's very helpful to someone to just give them a drive-by…
Here's a good cross polarized reference https://www.artstation.com/artwork/zWma2 Can anyone tell me if that's makeup on her face below her eyes on the last image.
Ho' there- it's me! Been working on this character for a smaller game project for the past few months. Her name is Hera- a Paladin who follows the God of Justice. As one of their chosen agents, she's been granted a boon- the Divine Aegis. It's an ability that grants her supernatural armor that defends her body, making…
Great, from now on, include some of her upper torso when you post progress of her head. Fill in some of her cheeks, and maybe widen her forehead a bit is something I would do next. And keep working on her eye lids.
Increased the length of her legs and made her waist cape hug her body better and fixed the shape of her nose from the side view. so here is an updated Silhouette. Going to make a start on texturing her so check back soon for an update :)
Update: Not loads of progress, made some changes to her proportions and started working on her head. Hopefully she's not the complete spits of her father now. Trying to make her look young, struggling abit though, her face looks pretty weird to me
One thing that could be tricky for you is to keep her feminine silhouette with that coat on. In the concept, you could see how her belt pushes her shirt in a bit to show her waist. Have fun sculpting ! Really like her face right now though. :)
Hellu. First thread here on polycount.' u ' I'm making my first high poly character and has just started texturing her. I would really appreciate some feedback from you guys. I want to make her cool and interesting, but my inspiration seem to have fled out of a window. There's a few things that are not finished yet, like…
I plan on designing a new skin for Cassiopeia. In my version my plan is to replace her serpent tail with a mufti-headed serpent. I was thinking of giving her 4 serpent heads. One idea I was considering is having a single serpent tail separate into 4 serpent heads. The inspiration for this skin was the Greek hydra and from…