So basically for some reason my animations made in Maya aren't working properly when imported to Unity. Even with each bone's animations baked, they're flying all over the place. Here's a link to the reddit post I made with videos demonstrating the problem: Based on long-ago prior experience, I have a hunch it might have…
Hello We are looking for freelancers who can create our super force 3d animation video.We have all the character assets prepared for this project we need someone who can do the other remaining things like rigging,animation,vfx,post production,rendering and final output.This will be a small commercial video.But we don't…
Hi there, I’m looking for a talented 3D Character Artist / Animator to work with us on a RTS genre game developed using the Unreal Engine. They do not need to be the same person but they can be. You would work with the art, lead artist and project manager to bring fantastic 3D characters to life. I believe that everyone…
We're looking for a 3D Character Animator to join our team. If action/fighting games, Japanese culture/folklore, samurai and robots are your thing, then this is the right job for you! Requirements: * Previous experience (required) * Maya (preferred) * Advanced Skeleton (big plus) * UE4 Animation System knowledge (BIG plus)…
Shmowzow! The company I work for (Hellicar & Lewis) is doing an interactive kinect-controlled unity game for a popular cartoon. We need two freelance modeler/animators that can model simple stylized characters quickly to pass to our programmer. Strong character animation would be really beneficial to the project. Here's…
I'm looking for an animator for this cat. He is not rigged. You'll have to rig him. You'll be creating many short animations based on gifs like this: https://trello-attachments.s3.amazonaws.com/531d0d41811e02170f5fc4c4/536e0c57fbd4acd0317dd7a7/400x225/9fd127293fc7841b7e2b415bdddeb085/unnamed.gif You'll have to match the…
I don't think its possible to export animations to unreal without a skeletal mesh. Right now, unreal does not support vertex animation data from FBX files. There is support for morph target though. Have a look at this thread. https://forums.unrealengine.com/development-discussion/content-creation/491-vertex-animated-fbx
Looking for Visual Development artist for animated Disney renaissance era Type 2D (mixed with 3D) animated series. Visual development artists work to create a world with characters that are appropriate to the storyline. Their job is to set the tone for The series. if interested, email me at oneriot3@gmail.com
Senior Lecturer in 3D Animation & Visual Effects https://www.jobs.ac.uk/job/CKT169/senior-lecturer-in-3d-animation-and-visual-effects University of Hertfordshire - School of Creative Arts Location:HatfieldSalary:£40,927 to £51,799 per annum on achieving designated skills and experience (UH8 )Hours:Full TimeContract…
Hey everyone, don't know if there are any 2D animators out there... But I thought I'd share some works I did for a game called StarBreak. It was a 2D online action game where you could play with up to 40 people per instance. Definitely was an ambitious project with really cool people working on it. I'm sad to say good bye…