Thanks for looking, and thanks for helping me with your critical thoughts! I hear that the industry needs environment artists, so I'm teaching myself environment, prop, and lighting design. I can't afford much, so what isn't a free texture/graphic is hand-sculpted and painted in Blender and Photoshop. I would list exactly…
serial killing 101, dont kill people after you announce it on the internet that you are going to meet them. But I guess we could meet in a well populated place, lots of witnesses so I wont do anything... rash.... like a bar for a few drinks?
Cool moonlight streaming in a window. Orange incandescent spilling in from the hall. Look to movie lighting for inspiration. Go to screen grab websites like Evan Richards blog Cinematography Frame Grabs Info about analyzing movie set lighting: http://wanderingdp.com/cinematography/cinematography-school-lighting-ratios-101/
http://www.buy.com/prod/wacom-intuos4-medium-pen-graphics-tablet-8-8-x-5-5-5080-lpi-mouse-pen/q/loc/101/210904541.html I personally got mine from here with a student discount http://www.provantage.com/wacom-ptk640ac~7WACM19N.htm
In that Handplane video on page 1, I understand that the UV layout for the left sphere causes the vertex count to double. The author states that the resulting tri count is 107 while the original was 96. However, I count 15 edges where the UVs lie. Shouldn't the resulting tri count be 111?
ooooh haha I forgot about the resize-not-really-rezise :P I have a little piece of code for that if anyone is interested, for Safari : (FUCK I tried dragging it in the text box and it disappeared with a puff of smoke wth) Here it is again : http://www.bit-101.com/blog/?p=2178
Hello! Student project here, looking for some criticism on my progress. I'll try to update here as I go, and hopefully improve as well :bleep_bloop: The goal here is to create a game-ready character off the chosen concept. The concept is from artist Giorgio Baroni who I found on…
Hello everyone! Is my first time posting here and I'd like to start with a project I've been working on for some time: Silent Hill 4 apartment 301 remake in Unreal Engine 4. This project is a WIP and there's still much things to do, like the materials and textures for example, as some clutters and props that aren't placed…
Hello ! I am using Autodesk Maya 2017 and since this morning I have had the following problem : Whenever I want to select a specific edge of my model and move it, this happens : http://prntscr.com/j8k4t3 http://prntscr.com/j8k4zq As you can see, the whole object is moving, not only the edge I selected. On top of that you…
(post date of this; Saturday 11't of March 2017, not 2015 ! ) On to take 2 now I'v actually finished my studies, its time to pull my own weight. Hy I'm Spacerogue, I'v done a 'crash course' 3D, I'm currently trying to find my way in what type of modeling I'd like to continu on so do expect some experimenting. I hope these…