This is exactly the kind of thing that a lot of people say to me - heres why I don't branch out. I AM branching out by making girls lol. Since I started in games heres a rough count of what I have made (just skimmed over my folders and counting whats in there kinda rough numbers) inhouse and freelance. Environment props:…
Yes carrying angle is between arm and forearm (there is similar thing at the knee but not sure if have same name ) Pose is up to you (just keep in mind that carrying angle is part of anatomically correct human arm its not accessory-pose thing ), current A - pose is perfectly fine for rigging and with some re-sculpting can…
And back from holidays, So I did check on an approach to the skeleton and skin in the questions section with: A couple weeks back on 'Last edited by Kel-Shaded; 10-31-2014 at 02:41 AM..' And didn't get a no at least, So this is the way I'm going. Essentially combining the rules for the Character and VFX categories. And as…
2.7_Fender Hi 3DModelers I have been modeling
the fender part of Buell motorcycle for this weekend. This part is divided in
two main pieces that they are connected by means of some bolts and nuts. The
fender protects from mud to the tire and shock absorver. For that reason, each
peace adquires the likeness form from the…
Yet you haven't pointed towards a single thing other than "higher quality". We get it, you can bounce light around a bit more and it looks pretty. Nobody misunderstood the chart or just doesn't get what you're saying. The argument people are making is that you haven't given any real substance for using offline, and that…
This is looking much better! * Thanks for calling me out on saying it should be "beautiful", hah. I was being lazy and non descriptive. What I should have said was, make sure the spacing and arcs are as smooth as possible, in order to push the floaty dreamy feel. Good example: https://www.youtube.com/watch?v=0qnQqXr838E *…
Those frames and gradients are so 2007. ...Okay joking aside though, the first thing I thought of when I looked at your website was seriously the 2007 Xbox 360 dashboard. Or the 2008 Update, maybe. It is 2014, this look isn't considered clean/cool. It looks gaudy and outdated. Clean up your buttons, and do an update to…
Thanks people! Di$array: yes I will but then they vary from some zero suits. UPDATE!!!!! PLEASE C&C Phase 004: The Base Mesh: I wanted to create a base that didnt restrict my creativity, especially in the face area. I knew that if I kept the base very general without any feature topology erasing and restarting would be…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview - We are looking for a versatile concept/texture artist who can do concept art and texture…
We need a dedicated artist who can craft our hair / clothing and accessories for our characters. We have one main character that everything will be modeled for. We are looking for someone who can commit long-term and provide their own passions for the project. If things work well future projects coming up as well as other…