The team at Xitol Softworks Ltd have been working on a project called Zone: The Battleground for some time now and we are now in the pre-alpha stage of our project working hard on a demo for both publishers and platform owners to look at full funding for the project (including licencing technologies). Because of the state…
Hoi! Does someone know if gameengines can (usually) handle materials where the alpha is, lets say, twice as big as the diffuse and normal map so: diffuse: 512^2 normal: 512^2 alpha: 1024^2 thx :)
Surface Pro 2. Haswell baby! http://www.pcworld.com/article/2049262/microsoft-surface-2-and-surface-pro-2-benchmarks-and-hands-on.html Still. Wish they had a 16 gig option for ram.
awww man Lineage 2 sucked 4 years of my life and then Aion over 2 years.. now this.. ohh sheeeiiit... EDIT phew.. its not an MMO .. lol EDIT 2 oh yes it is.. >___<
why is there a song about not being able to defeat a megaman 2 boss, its like the easist megaman game. my vote for megaman 2 music is all the music in minibosses megaman 2 song.
@Wardana Frist of all great progress! You did some solid work there. I think you are onto something with posting the version without ivy. It looks better lack of noise on it creates a focal point that your eye can be drawn to. We are always drawn to contrasts. Not just in light but also in frequency of detail. So you also…
Yeah, probably. I never used Xtrans so it's why my curiosity . Gemini suggests against X-tras . Chat GPT for it . They couldn't agree on this thing . ha-ha. As of Foveon matrix it provides huge advantage for sure . My sigma quatro dp2 camera produces sharpest and most detailed mesh in Reality Capture . But does 2 minutes…
2 Questions, 1. They said used 'clamping' on the point light map, what exactly does this mean? 2. Does anyone have any ideas on how they light and render in DOTA 2? It has a distinct style to it.
Definitely Metal Gear Solid 2, Quake 2, Summoner 2 and (mostly) Unreal Tournament - the game that finally convinced me to get UnrealEd and abuse it to the point of overheating my first laptop many, many times.