2 fulltime positions one supporter ;) Now we also got quarter positions hehe @MagicSugar: I think one should at least have some studio experience. In my case it was over 5 years prior to going freelance. Going from your studies to this, i would call insane. Get some proper pipeline experience. Even if the pipeline is not…
ok well I like the guy with the gun. He is a little skewed in perspective and its hard to read some of the shapes well. SO, since a concept artists job is to communicate the right info to the artists who will build it I recommend you do some other studies of the same character. (profile/front/gun) Also it might be a bit…
Well hey, that's a good attitude to have. And just to clarify, I'm not suggesting you need to go find a painting and do a master study recreating it specifically or anything of that nature. If you want to, great, I don't think it's a bad idea. But, truthfully I think in my lifetime I've done...maybe like one or two 1:1…
Hey dear Polycounters! I thought it was about time i join you all here at polycount. I have been following this forum since I have starting studying 3D and working in the industry. Never really showed my work on here so I am a bit shy to show some of my recent work which I created afterwirj during my year here at Goodgame…
hi my name is norton. im a student here in sweden and i am studying 3D graphics. im sorry if im in the wrong topic or forum for this question! i dont feel like i learn anything in school and that i cant progress there, this is why i ask for help! i have heard from youtube videos that trim sheets are a really important…
Hi everyone. I have recently graduated with a master's degree and I am building my portfolio to get into the games industry, ideally as an environment artist. Throughout my studies I have gained many skills and apart from environment modelling, I am also proficient in areas such as cgi/vfx, character modelling and…
Hi all, ive lurked this forum for a few months now while trying to decide a new major in college. Ive chosen to get my bachelors in digital entertainment and video game design. heres my question, this morning I woke up to my computer giving my the ble screen of death. tried a restart, tried all the safemode settings, and…
Won't they just look like asset flips? I'm not talking from experience or whatever here, but I feel like art directors or whatever they call that kind of thing from studio to studio or team to team, are probably very fitting into that phrase about "if you do it right, they won't notice you did anything". If you don't have…
Yep - that's exactly my point as well Pior. Making a study of a classic Michelangelo sculpture or something similar is great for artistic advancement, but the difference here is that it should be fairly obvious when somebody has done a master study as the original work is very well known and famous in it's own right, and…
Position has been filled. I need a low poly 3D model of man in winter clothes. About 2k poly. Texture + normal map. The model will be viewed from an isometric/diablo pov so the head needs some extra attention. It will be animated so requires some extra loops at joints. The man needs to look like this:…