I use MODO for modeling and UVing prop assets for game
engine use. Scripts 1-5 improve general usability/UI. 6-7 are a part of my modeling workflow. 8-10 are a part of my UVing workflow. * Eterea Snapping Bar – Cristobal Vila http://community.thefoundry.co.uk/discussion/topic.aspx?f=119&t=80869 I dock this at the bottom of…
Senior Animator Electronic Arts (EA) is the world's leading independent developer and publisher of interactive entertainment software for personal computer and advanced entertainment systems such as the PlayStation®2, Xbox video game console from Microsoft, the Nintendo GameCube, the Game Boy® Advance, and next gen gaming…
I've been thinking this through because I know how the system works, but I'm not sure why it works this way. Below is just my opinion. First of all, I wouldn't call it a mating ritual. Every company has a process outlined on their job posting. Follow it. Secondly, if you are financially desperate you need to concentrate on…
We're looking for a full-time mid-level Technical Artist for educational anatomy/scientific apps at VisibleBody. We use 3ds max and Unity. Strong attention to detail is important. This role will report directly to me, so feel free to ask questions, or apply directly at the link below. The company is based in Framingham,…
Hey polycount, I've decided to do another environment, this time based on Vladimir Manyukhin Healer's house concept art; https://www.artstation.com/artwork/68oDvV I thought I would try UE5 because I only just started on this project in UE4 when UE5 was released into early access, so I just converted my current project into…
Hey guys, i'm at it again!!! Working on a pbr shader based on the GGX formula that are floating around. Been looking at both UE4 and The Order 1866 tech papers. Everything seems to be going smoothly apart from one thing: the specular hot-spot only appears where the camera is, ie: it follows the camera around, when i would…
Would you like to become part of the team that includes the creative visionaries behind Oblivion and Rise of Nations, as well as Drizzt DoUrden and Spawn? 38 Studios, LLC is currently seeking an Animator to join our Art department at the Big Huge Games studio in Timonium, Maryland. This is a full-time time position with…
Hello! Variable State is looking for a contract animator to work on Virginia. The start date is flexible, to begin any time between now and September, and will last for 6 months. Applicants should ideally be based in Ireland, or failing that the UK. This is a fixed term contract and will not lead to a full time position…
Red Storm Entertainment is looking for UI Engineer to join the biggest new IP in Ubisoft’s history Tom Clancy’s The Division! If you have strong programming skills that center around user interface functionality, as well as a passion for assisting artists and designers in achieving their vision this may be your next big…
Not sure if this is the right place to post as this place is for 3D art, but hopefully it's fine. Today Autodesk released a new update to Maya, and with it came a strange hidden feature my buddy and I managed to dig out: 4D modeling. It is not mentioned in the release notes and there is no documentation of it (so far). I…