After some coffee, I change my mind. You should find a sugar momma that loves to cook, clean, works 80hrs a week, and is up for posing for a few hours every night. Humm scratch that last part, all the life drawing models I've ever had to draw where "interesting"...
Hi guys, been a while since i have posted anything on here but i have been waiting for my Drawing pads to arrive and im still without, working with a mouse is not so nice. anyways without further due here is Jerald the Alien! Any C&C is welcome. Will finish off more stuff and fix any inaccuracies once i have a drawing pad.
HELLO! Long time lurker here. I picked up sculpting and drawing in my late 20s when the pandemic hit. Although I only do these for fun, I wish to see what I am capable of given all the online resources available to me. 2020: started the journey with blender 2021: Ditched blender for zbrush, maya, substance painter. 2022:…
We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…
Hi. I've been self-teaching myself a lot of game art, mostly concept art, I've done well enough to have a few freelance work, but the more I know about this industry, the more I start to think a career in games is a bad idea? Before this I was a graphic designer and even though I had some very busy days with a lot of work,…
Hello polycount world. Hello everyone who reads the record. There are different projects. That is something to work for now. I want to start with some of my work. The works are old. But if they do not, I would not be here) And I'll make small tutorials. Which will be understood by all. I hope)) Here we go.My first model…
Ok a quick step by step guide on how to UVW map in 3DS Max via the 'seaming' method. Its probably not perfect or the most effiecient way but it allows the user full control on where they would like the texture and seams to be placed. Made a basic cylinder and applied an UNWRAP UVW modifier to the object. I then DESELECTED…
While it is quite good in its arts, the rest leave much to be desired. Especially the game design from what little they showed in the video. It looks like a very generic linear storyline. Other than hiding from the police bots, she still has a goal to reach, and that goal can only be reached in a specific way. Unless I am…
No problem. For the lighting its just a combination of an orange light at intensity 1 and a blue light at intensity 0.25. I use those cos they make your scenes look richer. For the sand waves I was sloppy but if you're more careful you'll end up with a much much better result. First, draw smae lines that look like sand…
Honestly, the best answer I can give you is just test all those methods! Some games will have the attack animation starting with the wind up, and the engine just blends from idle to that pose, which makes it appear to be a fast antic. But, other games will animate it all to give it a more realistic look. Each method has…