Finally got a chance to play this weekend. Great game so far. I've experienced a few bugs on the 360 version though. 1) When I first played, I got up to where I returned to the firehouse, and I was suppose to interview the lady. I exited the game there, since it was a new scene, I figured it was a good place to stop. When…
Grafox, Here's a girls point of view. You fell in love but you couldn't maintain a long distance relationship (for a whole whopping year)? Okay. Chalk that up to immaturity or something. Then you meet someone else to fill that 'void' in your life. Great. Now the original girl comes back and you're torn between the two…
Good progress! Re: Histogram There are not tools in Unreal to update the lighting from histogram. It's more of a general tool for you to know where your values fall compared to your reference. Or if they are too dark/bright/not using the whole range. You can get the histogram in any image editing software like Photoshop…
Yes it does, the second image is choosing the pose (from the animations available) You can choose the point in the animation by changing the value of "current time" under animation node sequence.
I'd try modifying particle parameters in Kismet. You can choose what variables you want to edit in Kismet by choosing particle parameter type distributions for them in Cascade.
I was trying to use 'GoZ' but i messed up and didn't choose any application. now Goz doesn't let be choose any app, nor does it let me reset it? anyone know how to cure this? thanks.
So, let's introduce myself to you guys, but first I would like to thank Wulf for letting me continue this awesome community challenge for and with you guys. He did a great job so far, and I hope I won't let you down for sure !! My name is Oliver and I am as well 3D artist like most of you are, and am always striving to…
The question about most important thing should be multi. I choosed lighting, but to be honest there are several important things when I look choose software to work with.
I choose the most amazing support champion , Thresh . I also choose Headhunter legacy skin for him . I love Headhunter designs and I hope I do the job well. Wish me luck :\ :) HamexD
Out of the studios I've worked for, 7 used Maya, and 4 used Max, 2 of them used something else. If I get to choose, I always choose Maya for rigging/animating