Well, looks like there is a lap belt in the left side of the seat. I just don’t get how this modeling and UVing and baking at this amount of detail was completed in two weeks, seems fishy to me. Maybe possible though? Would love to be proven wrong though!
>Wilex : yes, the comic touch was pretty much what I was trying to achieve. And yes, it's part of the design. I do tend to get overboard with this kind of postures, giving many of my characters a bad case of "dat ass". Time will tell if it was a ridiculous beginner mistake, which I already tend to think it is. Well, I'll…
I have been reading/hearing a bunch of negative things about the game industry on here and other sites recently. For the past few years I have been looking forward to graduating so I could finally get to do what I have always wanted, to work on a game. All I want, is to be able to make awesome things and provide a means…
We are getting close to cutting off the content for the second book and still have a few spots open for content submissions. If you would like to contribute to this please start by sending us your portfolio and three possible topics that you could cover. This is not just a call for content for artists only this is a…
Hey guys! I just finished a modular diorama and now I'm up for a daylight environment, to up my game and complement my portfolio pieces ! Story This was my original environment idea with some quick (spent the whole night) photo bashing, and the mood board for the props. The bell must have a huge and heavy feeling, and…
Hi guys, So I decided last year during my study of games design at University that I would leave without my honours degree and accept the ordinary degree that I had. I did this because I realised my real passion was in Environmental 3d Art and spending another £3500 on a year at University wasn't worth it since degree's…
Barbedwire studios is looking for two new environment artists to join the team to help the development of Gates of Hell. Gates of Hell is a historical/realism action-based RTS based on the GEM2 game engine by Best Way. The game is aimed at the RTS and third person market (the game contains a hybrid top down shooter as…
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…