My new project is "Tadakatu Honda". He was a japanese brave general in 1548-1610. Low & high res models were made with Maya and ZBrush, textured with Subustasnce Painter and photoshop, and rendered in Marmoset Toolbag 2. https://www.artstation.com/artwork/QRlwd
Hehe I love 1612's. Just the green glow of the screens adds alot to the map. Definantly the touch of color it needed. When you figure out animatied materials in source could you post how you did it? I havn't had the time to research it.
Screwonhed: Post some maps those textures look awesome, would love to see how it all looks flattened! Any additional crits before I put a fork in this baby? I know its not the most exciting prop but I need the texturing and high to low poly practice. 1612 Tri's 1024x maps
Hand Painted Textured Low Poly Axe Includes: 1 Diffuse Map (2048 x 2048) Maya scene file obj file Technical Specs: 1618 Triangles 807 Vertices UVed and Game ready melee axe See model below / For sell at CGtrader https://www.cgtrader.com/3d-models/weapon-military/melee/hand-p
Jon Jones, Thank you for your briefs example, I'll use that in the future. Here is the model that was created: 1615 tris. The artist is currently working on the texture. References. Something that I'd like to add to this topic: If your bids are being continually undercut by other people, then the supply is higher than the…
Pretty cool man! I get excited when people try to learn MaxScript. Lots of little things I would change, but the biggest one is just doing less in the loop. Try to figure out what can live outside the loop. I change a few things, then a little more, but this is how I would have created it. For 2000 verts I was able to…
Thinking back to my time in school: (7 * 24) = 168 - Total hours in a week... (7 * 7) + 4 = 53 - Sleep, Shower (the + 4 is extra sleep on weekends) (2 * 7) = 14 - Eat (1.5 * 7) = 10.5 - Commute (2.5 * 6) = 15 - Class (2 * 7) = 14 - Hanging out with friends, Shopping, Laundry (15) = 15 - Work (121.5 - 7.5) - Probably half…
Hello everyone, as some of you may know I am pretty new to game modeling and I am currently starting to explore normal mapping in both theory and practice. As for theorie I read stuff on numerous forums, websites, wikis and so on. So I am not fully "Normal Map 101", but some questions I just can't answer myself or I simply…
No, that was something I made when I was first learning how to using sculpting tools in Zbrush. I doubt I still have that model. But I'll be making some similar animal models in the near future, which I'm really amped about. EDIT -- sorry, somehow I thought your questions were for somebody else. I am not sure what your…
Hawken: I did a quick price comparison between 2 of the notebooks listed here as well as the macbookpro - mostly out of curiosity, and partly because I'm thinking of getting one myself (I bought my gf one and love it, and would much rather have control over my windows install and what extras I put in). Here goes: (all…