Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! We had a great turnout last Challenge - each month I think we have more participants, and most importantly, more finished pieces! You guys n gals continue to impress :) It's time for our round of voting for March and April - just to clarify,…
Hello, Ive been trying to bake out an nCloth simulation from maya to get it into a game engine (Unity, The realtime cloth isnt really any good). . I have a few options that I've been working with and I cant get any of them to work right. 1) nCache. I have a plugin in unity that will allow me to play nCache animations. This…
hey guys I found a glitch in Luna and I just submitted it on Dota Developers forum, but I post it here too since I want to know if you guys are experiencing the same issue or it's only me begin a beginner :) Here is the report: hey There is a bug in luna model. 1.After using ulti (or maybe other skills) the edge of the…
Time to kick off the New Year! Hope everyone has plenty of time off for the next Challenge :) It's time again for our round of voting for the next Challenge - January & February 2019. To clarify, this thread will be replaced by the official WIP / Challenge thread on Wednesday, November 1st, once the vote count is in and…
Hello, I have: 1 - Created model in Zbrush 2 - Textured model in Mari 3 - Exported Textures as flat 4 - Loaded in model in Houdini 16 Amarok 5 - Applied UDIM textures Question: How to use same texture map(s) / again but now instead color i want to use them as bump or displacement map. How to do it? In Houdi things looks…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! We had some great options submitted for the last Challenge - keep the votes coming as it always makes this more fun! It's time for our round of voting for September and October. To clarify, this thread will be replaced by the official WIP /…