hi guys, here is the update from last week. We love RPG. We love skyrim. We..got a serious case of Skyrimtitis. Doctor says is curable but takes some time (approx 100 hours) to heal. So, here's our personal tribute to the Skyrim world: epic helmet with horns! Even if the helmet looks great in game we cannot use it…
Ok Tonights Update, concentrated on really trying to add in the facial planes Ysalex mentioned. I originally dynameshed and kept getting nowhere for about 2 hours.. then rather then dynamesh, I worked on my lowest subdivision and really tried to match the transitions. I used a few good plane references from google; as well…
@stororokw Thanks ;) ! I am trying to keep the whole hair model somewhere around 20 ~ 30k tris which similar to FFXV spec for main char hair. As for flickering shadow , seem like latest update of UE4 fixed that :D I just use a really sharp looking alpha mask with just decent width hair strands. anyways , not much update so…
Its not the patching itself, patches have come out after game release since the beginning of time....or at least the early 90s....Im used to that and I don't care so much about that. The thing thats wound me up is this need by Developers to FORCE a user to download a patch or update just to play Single player or LAN. If I…
Hey everyone, my next update finally made it up. I've got my demo reel online now, and I updated my portfolio section as well. There are still more updates coming to my portfolio section, but I wanted to get input on my reel first. My plan of attack for the next two weeks is as follows: Start applying at local studios! I'm…
I updated parts of the metal structure outside and did a first snow pass on the exterior using megascans tileables + assets: The road is using displacement currently and is quite heavy on performance I think... I'll definitely have to do an optimization pass on a few things, but that's a problem for future me :#
Wow, pretty big week for open-source engines. Earlier this week, I'm pretty sure Luxinia got a fresh update. (with some very attractive new features) And just today Crystal Space made available its release candidate for version 1.0. And now Irrlicht is even updating to version 1.2. A lot of solid, cross-platform open…
🐊Hey everyone, it has been almost two years since I last gave an update on Crocotile 3D! A lot has happened in that timeframe, with many updates to the program that has improved things and added new features. I thought I would come and give an update for those who would be interested. The latest addition adds Animated…
LASTEST UPDATE: So it has been awhile since i have posted updates on this! but i have finally finished it and thought i would share my final images: Here are my final renders of the sculpt: Also some shots from zbrush: I'm half way through polypainting her so i plan on doing another post soon with colour! I'm going to lay…
hay Poly-count pple this first time to post here so i hope u like what i will do my target to make a stylized room from various concepts and styles to one style that i defined it here on this model work still in progress. goals: 1-finish the room in 45 day 2-post every weekend my progress 3-poly target 15K poly 4- improve…