After college i started gaining wait since all i did was work on my portfolio for a year, and now that i am 3 months in on a job at a game studio i still cant find time to exercise. any suggestions on how to stay in shape? I went from an active lifestyle in college walking everywhere to a sedimentary one (walking to and…
Had some free time this weekend. The front view of the concept is my main reference, and I liked the shape of the backside from that view. However, trying to cajole the model to match that reference was a major pain in my backside. Ultimatly I decided sticking to the front view for the back of the weapon would result in a…
Hello Everyone, Upon making texture maps for a model Ive stumbled upon an issue regarding post-compositing. I used a simple BLINN shader, and I call it MATERIAL_Turntable, and my renderer is Mental Ray. My goal is to have light pass through the transparent areas of the planes that are NOT covered by the leaves and grass…
Optimization There are 3 areas of optimization I want to talk about. 1. Material pins: There are now two pins that deal with decal opacity: Opacity & MultiOpacity. How do they interact with each other? I decided to make it like this: If MultiOpacity is connected, the opacity will be read from this attribute, otherwise the…
Here is some of WIP project in Unreal Engine 4. I'm working alone on entire of this project. Screenshot for Old street with the protagonist. For cover art. Far distance Level of Deteil Hair - 7k tris - Custom Hair shader, enhanced from Epic's photorealistic material setting. Trench coat - 10k tris - Custom cloth shader for…
Didnt realize I had a second posting of this so I will just link to the main post: https://polycount.com/discussion/215640/equity-rev-share-competitive-hack-n-slash-arpg
Hi folks. Please help me out, this one is really making my brain 'splode. I'm trying to model this corbel: I've had some fairly disastrous attempts: I'm struggling to get the "swirl" down, and to make all the different "layers" match the ref. Any advice on how to model shapes like this? It will eventually be used on this…
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This is another avatar I created completely from scratch. I am a 3D avatar creator with strong experience in Blender and Unity. I specialize in VRChat and VTuber avatars. I can create full avatars from scratch edit existing models improve topology fix rigging and enhance textures. I also work on outfit creation facial…
Yes wholeheartedly agree! Afteral we're not only here sharing our work but to also partake giving and receiving critique in a civil manner and not being a proper dick about it, either. Disappointing really, just by checking their posting history, that individual was in receipt of some excellent feedback which is a shame…