for the most part, it was visually impressive, sets especially. i thought the herd of deer at the beginning was really amazing. the male lion walking into scene durring the feeding session looked fake. the face on king zombie was very generic and i thought as a whole the zombies didn't pull it off for me. while will smith…
look at Half Life 2 for examples on how good normal maps can be--models that benefit from normal maps without automatically broadcasting the fact that they're normal mapped. part of the real trick with normal maps is a proper sense of restraint... on this girl, her abdomen and her triceps are especially unnerving. tone…
Loved the first game so much. Two of the stand-out moments for me where around the middle of the game. I was in this pitch-black office 'cube farm'. A phone starts ringing in one of the cubes to my right. I start to enter to investigate. Alma comes hobbling out on all fours. I shit myself. :D The second was around the same…
Good for this guy. I hope he's doing well. I've been in the same situation before, in fact more than once. As some of the #m_d people know, a couple months ago I was nearly shot during an armed robbery, AND in that same week I intervened when I saw a hobo stabbing another hobo in the face. (As an aside, when I was walking…
I'm surprised no one has mentioned the "U" word :poly136:. but seriously, I plan on graduating college in about 6 months and just realizing this trend seems very insecure for someone like me with a wife and two kids. Is there anyone out there whos made a habbit of moving around every six months to two years succesfully?…
I am currently trying to learn Zbrush (using 4r6). I thought the best way was through a simple cartoon character, which worked well until I decided to make the ears in a separate subtool from the face. Now I am trying to merge the ears into the face, but I am getting seams that I cannot seem to get rid off. So far, the…
I'm a shader noob, so I'm making this thread asking for guidance. I'm not super well-versed in technical terms either, so please forgive me if I get anything wrong. One of the biggest features missing in basic UE4 glass shaders to get believable glass is some kind of refraction glossiness. You can get frosted glass by…
*Disclaimer: This is a revenue split collaboration, not a job. Payment will be in the form of an equal split of the revenue generated from this game post-launch. Me and a group of programmer friends of mine are developing a tactical RPG heavily inspired by games like Fire Emblem. Our goal is to release a great product that…
Just wanted to thank you. Even in 2025 I've been using this script at work and personal stuff. <3 Whenever I switch to a new machine I return to this bookmarked link and re-apply the script. I know you can now double click a face to expand to the whole UV shell, but I'm just so accustomed to mapping this script to a…
Hi! Out of curiosity, can you link to one of those characters with high resolution textures you're refering to? If the goal is to create a game character, I would rather look at actual game assets for reference. In both Unity Store and Unreal Marketplace, you should be able find sample projects. Can use those to learn from…