I am trying to save a template where I have a baker ready and diffrent background color, but after I save and restart marmoset it goes back to default template. Is it possible to save it manually? Im using windows 10
@gnoop I downloaded a trial for SpeedTree, I played with the default desktop realtime bush, and there actually might be something off in terms of how these newer versions handle normals :(
I figured I'd try sculpting some anatomy. I made this by loading up the default human model in mudbox and sculpting away. I'm only 26 years old, so this is a pretty good job for a kid my age. crits welcome.
I'm trying to retopo a mesh using the polyboost tools. When I create points on the mesh they snap just fine, but if I want to go in and manually adjust points using the default gizmos, they no longer are snapping to the surface, is there a way to adjust this?
So I'm playing with lighting and most of the other light types render fine but volume light does not. Is there any sort of settings I need to make from default or something I may have fudged to where it won't render?
Hello all :) I have chosen to try and have a go at ashe, i dont see many models of her lying around ^^ I am just gona go for a default look as I think it is the best one x)
Texture updates and imported into Unreal! I had a simple outline shader but I haven't touched the lighting or camera settings yet so those are all default still