Currently I am a student at the Art Institute of Pittsburgh. I'm getting ready to graduate. So during my time at the School I want to post my growth hoping to connect with others and achieve some really good critique from every one. Thanks :thumbup:
Hello! So, I am a recently graduated student and I would like to hear your opinion about my demoreel, what shots would you change/remove etc. Don´t be afraid of be hard, I can take it! Thank you very much for your time!! https://vimeo.com/259222925
Hello there! I'm an student game artist from the Netherlands! I like to sketch and paint and just trying to improve my skills. Here you can see a little design I made some time ago, of an human and stingray combined! Thanks for viewing, if you have any critique, feel free to leave those!
Hello everyone! :D My name is Raymond, or Ray for short. I'm currently a first year art student and this is my personal sketchbook where I'll be uploading my studies in 2d, 3d, and animation-- Critiques and feedback are welcomed and preferred, please don't feel restrained no matter what your skill level! :0
Hello polycount ppl, my name is Russell. Currently a student, I'm working on this Sci Fi Morgue. I know this still has a lot of work to be done on it. If you guys can, post some feedback and critiques to further improve my work, it'd be greatly appreciated. Thanks in advance! Higher Res
Hey guys i am Student At Hertfordshire University studying Games art.This is a work in progress modular building from Bioshock infinite, just wondering if I can get some crit or suggestions on it. Most of its UVed with just a few bits to bake down still and just some general sorting out.
I was just wondering if anyone has any advice on how to 1 up the competition when applying for a QA position. Since I'm still a student and learning all the cool art stuff, I figure why not try to get a QA position to earn some industry experience? What say you?
Please feel free to add any suggestions! And I apologise for the lack of a good presentation of the gun and design. It was all rather spontaneous and in bits and bobs and as an Engineering Student I didn't have much time to take proper screenshots of the WIP and present the ideas on a story board
Awesome update, with shell v2. playing around with it now. Thanks :smile: Edit1: Holy smokes this is freaking amazing, soon I started extruding. Shiz got real. This is amazing I am going to show my students. <3 Keep up the fantastic work!
Working in mobile games, if the game isn't fun when it is a prototype, it won't ever be fun. In my experience anyway. Always for uni students i stress the most important thing is getting the gameloop finished, and then making it fun, it doesn't matter if the first art assets are bad.